

It takes away the restriction on your FPS and allows your PC to reach its maximum potential. This command helps you maximize your frames per second (FPS). This command allows you to see a ton of useful information on your screen, including FPS, ping, and tick rate.

When you open the console, type in any of these commands. If you haven’t already, you can enable your console by heading to your settings and checking the Enable Developer Console box. To use the console, press the tilde (`) key on your keyboard when you’re in a game. You can use the console to add, tweak, and replace elements of the game’s user interface, including your mini-map, HUD, crosshair, and much more. The tactical shooter features a long list of customizable options that allow you to personalize your game. "I sincerely hope it does well enough to fund a bigger-budget sequel.You’re missing out if you’re not using console commands in CS:GO. If you can live with the lo-fi elements, there's an awful lot to enjoy. "There's also a great deal of absorbing content to enjoy, not to mention consistent, meaningful progression, creative quests, and empowering customisation systems that let you craft your own rewards from a plethora of resources. "There is real innovation here," we wrote in our Two Worlds 2 review, "and there are some ballsy forays into game-styles that are way outside the standard tick-list of features for the genre, both online and off. Two Worlds 2 came out in 2011 here in the UK - 2010 in Europe ( there were all kinds of release mix-ups). For Two Worlds 3 they work as the core team and most of the graphical assets will be outsourced." Today in Krakow work around 30 people with 10 more supporting them (writers, composers). Over the years of course some people left, but in the last year some new people joined, and under new ownership the studio is growing. "At Reality Pump are people who have worked there since the '90s.

Now the team is under ownership of TopWare Interactive (AC Enterprises e.K.). went bankrupt in April 2015," Hassinger explained, "and the owner of this company - the German Publisher Zuxxez Entertainment AG went bankrupt in 2016. "The Polish company Reality Pump Sp.z.o.o. Original Two Worlds 2 developer Reality Pump is very different today, however. He added: "The reason we keep working on a seven-year-old game and still release updates for it is that we want to keep the franchise we are so passionate about alive so we can introduce new members in our team to Two Worlds and keep the RPG topic fresh and interesting."

After this, the entire team will focus on Two Worlds 3." "During the next half of the year we will release three more DLCs for Two Worlds 2 and make further updates. "Two Worlds 3 is in its concept stage," Hassinger added. The unexpected new content for Two Worlds 2 comes as TopWare works towards a new game in the series: Two Worlds 3 for release in 2019. To clarify, Hassinger told me the microtransactions in the Steam version are "exactly" the same as the microtransactions the Xbox 360 version had from day one. I asked TopWare for an explanation and vice president of business development, Dirk P. Not before, however, the PC community could pummel Two Worlds 2's recent review average on Steam down to "Mostly Negative". Image from Reddit.Įxacerbating their surprise inclusion was the removal of the game's console commands - a place where you could type cheat codes and spawn exactly the kind of content now being sold - although they have since been reinstated. In a new Marketplace section of the game's main menu - screenshots from a Reddit thread - were optional purchases for in-game skill books, materials, crystals, cards and money, each ranging in price from $0.50 to $2. But the PC version got something else too, something unwanted: microtransactions. Last week Two Worlds 2, a seven-year-old role-playing game, got an expansion.
